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(+1)

The game has a lot of potential as a platformer. 
I played many of them and this demo has some quite hard sections, but nothing impossible (unless you want to complete it without taking hits, that makes a real challenge imo).
Some things may be implemented, as active dashes or abilities that can be unlocked by getting trough the game, as well as easter eggs. But I do also appreciate games where you have a set of skills and have to go trough everythink without the chance to upgrade yourself.  
The music is fine, sets up the tone for the kinda of arousal i like in this kind of games.

Some more info may be useful, like: something will damage you for half of an heart, spinning saws fora whole one; you can jump over enemies to kill them (and some could have spiky moving helmets that you have to time right to not get damaged, for instance).

Some healing system may be useful, but it should not make the game too easy as it would lose its core rage-game base. I also liked that killed enemies stay dead even after the respawn: I mean, I already cleared that path so I were happy that is stayed clean.

Hope this helps, keep on keeping on!

(+2)

Great game, really well done! It’s hard to beat, but that’s mainly my skill issue as well.. But it’s really well designed and puts you up for a challenge.

Love to see more games coming from you, keep this up! 🔥🔥

(+2)

Incredible, I really love the game, even tho some bits of the level are hard. Nevertheless, it is very fun and possibly a game of the year contender

IGN 10/10